The Witcher 3 will support GPU PhysX, now officially
As the PhysX SDK and APEX integration was announced for The Witcher 3: Wild Hunt, new RPG title from CD Project Red, the only question was bothering us – will the game actually include hardware accelerated PhysX effects?
Finally, the following photo from the NVIDIA Editor’s Day presentation at E3, revealed recently by Igor Stanek, Head of NVIDIA EMEAI Tegra PR, is putting an end to the debate – The Witcher 3 will officially support GPU PhysX, along with other enhancements.

So far, we do not have any detailed information about PhysX SDK (we only assume that PhysX 3 will be used) integration or level GPU PhysX effects.
We can only say that “Fur and Hair”, mentioned in the slide, are related to actual physically simulated hair and fur technology (APEX Hair & Fur), presented previously.
Update: video demonstration available
Update #2: Fur simulation technology explained
It is also mentioned in the video, that we will see simulated fur “all over the place”, applied not only to creatures, but also to character clothing elements, such as “pelts and cloaks”.
In any case, let’s welcome The Witcher 3: Wild Hunt - great addition to the family of games with GPU PhysX support.












Great news. Finaly some fur.
Vojtech (QUOTE)
Vojtech
12 Jun 13 at 2:44 pm
This is great information. I hope that new Batman will join GPU PhysX games too.
mareknr (QUOTE)
mareknr
12 Jun 13 at 5:56 pm
Zogrim (QUOTE)
Zogrim
12 Jun 13 at 5:58 pm
only the hair and fur FX made it to the release.. no GPU physx i hate CDPR more than Ubisoft and EA right now.. i upgraded my whole system for this game with such big anticipation and got super disappointed.
Dino (QUOTE)
Dino
19 May 15 at 10:33 pm