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PhysX SDK and APEX now on Xbox One

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NVIDIA has announced that both PhysX SDK physics engine and APEX dynamics framework will offer support for next-generation Xbox One console from Microsoft.

“We are excited to extend our PhysX and APEX technologies to Microsoft’s Xbox One console”, said Mike Skolones, product manager for the PhysX SDK at NVIDIA.

“We look forward to the Xbox developer community taking advantage of PhysX and APEX along with Xbox One’s processing power, programmability and next-generation features to design cutting-edge games that deliver an unparalleled and ultra-realistic experience”

Earlier this year, it was also stated that PhysX SDK/APEX SDK will be available for Sony’s Playstation 4 console.

We assume that similar to PS4 case, PhysX for Xbox One will only use console’s CPU for physics calculations, at least at the beginning.

Written by Zogrim

May 21st, 2013 at 9:37 pm

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