New 2.88 PhysX plug-ins for 3ds Max and Maya
Updated versions of PhysX plug-ins for 3ds Max and Maya, 2.88.00227 and 2.88.00222 respectively, are now available for download.
Update: 2.89 PhysX plug-ins released

The release supports latest APEX 1.2.2 and PhysX SDK 3.2.2 and also includes several critical bug-fixes.
| 2.88.00227 PhysX plug-in for 3ds Max: Release Notes |
- New Features
- Updated PhysX 2.8.5 and 3.2.2
- Updated APEX 1.2.2
- Make 3.x SDK as default.
- Support exporting without prompt dialog.
- Rigid Body: expose script support for clothing type shape, radius bone and type.
- Fixes
- Fix for the crash when 3ds Max Loading if mParticles installed. Also fix the crash when opening a file with mCloth/mParticles content.
- Fix a bug, if a scene contains a ragdoll, and open the viewer, max will crash when exit.
- Fix clothing baking script issue, making pxBakeClothing() work.
- Fix capsule collision with clothing in 3x mode.
- Fix the bug ‘Pick Ragdoll Shapes’ dialog doesn’t work under 2.8.
- Fix material and submesh parsing issue for a specific user.
- Fix the bug save the num of ContactAgent with a size_t value.
- Fix on a crash defect in weld algorithm.
- Fix the Bug translating the mesh of a ragdoll in an old file will have doubled translation.
- Fix Global scaling support.
- Fix a bug 1745-8317534: Projection mode is not exported correctly to the RepX XML format.
- Fix Bug #7190: PhysX 3.x connect sphere issue disable in Max 2009 SP1.
- Fix Bug #7192: Backstop forces See-through mode.
- Fix Bug #5747: Script error when using “Pick source object” on original object.
- Fix Bug #5869: Color of rigid body does not differ for kinematic/dynamic ragdoll.
- Fix Bug #7199: button missing from Root translation dialog.
| 2.88.00222 PhysX plug-in for Maya: Release Notes |
- New Features
- Updated PhysX 2.8.5 and 3.2.2
- Updated APEX 1.2.2
- Make 3.x SDK as default.
- Support Maya 2013.5 release.
- Fixes
- Fix bug #7207: When the viewer is open, launching the viewer makes Maya hang.
- Fix bug #6051: Contact Layer not initialized when rigid body selected.
- Fix bug #7191: Constraint with static rigid body doesn’t simulate correctly.
- Fix bug #7226: Apex cloth disappears in UDK.
- Fix bug #7125: Ragdoll with reference mode makes Maya crash.
- Fix a crash when loading a clothing lod scene twice.
- Improve Clothing Painting Performance.
| Downloads |
PhysX plug-ins version 2.88.00227 for 3ds Max (2009-2013) and 2.88.00222 for Maya (2010-2013.5) can be accessed through Developer Support Center (registration guide).












i need you for proggram
morteza (QUOTE)
morteza
19 Mar 13 at 3:23 pm
Hi, Thanks For The Plugins
abderrezzak achtioui (QUOTE)
abderrezzak achtioui
6 Apr 13 at 9:03 pm