Recently it was discovered, that one may already enable PhysX effects in PlanetSide, just by adding several parameters to one of the .ini files of the game. But should one do it?
Bear in mind, that GPU PhysX support was not like “frozen and abandoned” since Beta – it is a part of the game which is yet under active development.
That means, all the fancy particle effects you can unofficially enable today still require some tweaking from both artistical and technical standpoint – that means, visual look of the effects is not yet final, and performance or stability problems may occur.
Thus, if you missed the Beta and want to know what to expect from GPU PhysX in Planetside 2 – go ahead, take a sneak peak.
But we highly not recommend you to leave the “forced” PhysX effects enabled for everyday use – just wait till they will be ready, as such unfineshed feature may give you a false impression of the final content.
Similar suggestion from SOE:
We do plan to reintroduce these portions of PhysX (saying there isn’t any is actually incorrect) at a near future date. These are currently being tested to ensure smooth gameplay. In the interim we don’t advise making these changes for an optimum experience.