All right, I think that will do it
We have now passed 600 released titles
for PhysX SDK
I also reached my contacts at NV to ask how the development is going (cause there are not many news lately). Some things I can share, I believe
* PhysX devepment is still pretty active, it is not delayed nor suspended.
* Some cool stuff will be showcased at GDC
* SDK 3.4 will be released for public after Epic integrates it into UE4, which is listed around March in their roadmap.