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Author Topic: Misc. games using PhysX  (Read 440322 times)
Zogrim
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« Reply #210 on: October 08, 2010, 09:45:37 PM »

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apparently uses PhysX
Hardly, I haven't noticed anything (files, .dlls, logo, readme, etc) related to PhysX
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applejack
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« Reply #211 on: October 09, 2010, 06:15:18 PM »

ok, my mistake...
I was searching google for "NBA2K11 PhysX" which brought me to some warez download sites, mentioning:
Quote
Installing additional software (DirectX, PhysX, Microsoft Visual C + +)

I know that 2K licensed PhysX back then, and also NBA shows some nice physics animations on flags and clothing's.
although no official information and no installation of PhysX, so I guess no PhysX indeed.


anyway, Lionheart's Kings Crusade surely does use PhysX  Smiley
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Zogrim
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« Reply #212 on: October 09, 2010, 07:08:56 PM »

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Installing additional software (DirectX, PhysX, Microsoft Visual C + +)
Yep, I saw similar for Crysis too  Cheesy

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anyway, Lionheart's Kings Crusade surely does use PhysX
Seems so. Thanks  Smiley
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applejack
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« Reply #213 on: October 14, 2010, 03:38:39 AM »

the new Medal of Honor uses UE3 (+physx) engine for its SinglePlayer, while its MultiPlayer is base on DICE's Frosbite engine (+havok?)

 Undecided
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Stefan
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« Reply #214 on: October 14, 2010, 06:52:40 PM »

Fan Remake of Duke Nukem 3D in UDK Authorised

UDK: Noah's Jungle

UDK: Liandri Tournament Public Beta 2

UDK: Frontier

UDK: Roccy Laboratories

UDK: Sp.A.I
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Zogrim
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« Reply #215 on: October 14, 2010, 07:42:35 PM »

applejack
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the new Medal of Honor uses UE3 (+physx) engine for its SinglePlayer, while its MultiPlayer is base on DICE's Frosbite engine (+havok?)
Yep. Adding it now.

Stefan
Nice  Smiley
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Stefan
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« Reply #216 on: October 17, 2010, 10:42:19 AM »

Fingers - Le jeu des b?tonnets - looks like a historic board game, unfortunately completely in french  Tongue
I put a copy here
-------

UE3: Mars Game - as usual stuck at login screen




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Stefan
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« Reply #217 on: October 22, 2010, 08:20:58 PM »

PhysX SDK: "Wii version 2.8.3.39 complied with RVL 3.3 Patch 2 - added 10-19-10"

UDK: Magnesian

UDK: Angkor - nice ambiente, reminds me of Metal Slug

UDK: Cartel - completely in spanish, but you "speak" with your guns anyway

UDK: 40 Stories

Lionheart (demo) has a Physics detail select option, had no time to try it yet...


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applejack
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« Reply #218 on: November 12, 2010, 01:45:15 AM »

I Tried Two Worlds 2.  it has physics settings menu ingame.

Hardware Physics: On/Off
Physics Detail Level: Low/Medum/High

however, nvidia's physx indicator shows "CPU" for my system.
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Zogrim
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« Reply #219 on: November 12, 2010, 08:35:24 PM »

applejack
Well, this option is not working, and NV has no info about HW PhysX support in Two Worlds II.

Seems same like those useless "Hardware Physics" option in Scourge Project Roll Eyes
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Stefan
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« Reply #220 on: November 18, 2010, 08:04:01 PM »

PS3 version 2.8.4 A4 for SDK 330, 340, & 350 released - added 11-17-10

Section 8: Prejudice - you can apply for beta

Alien Breed 3: Descent - released and demo available

UDK: White

UDK: Elementalist

Genesis A.D. - watch video
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Zogrim
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« Reply #221 on: December 07, 2010, 12:51:06 PM »

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Genesis A.D.

Installed it, but can't find any signs of PhysX SDK usage, actually
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Stefan
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« Reply #222 on: January 01, 2011, 07:40:46 PM »

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Genesis A.D.

Installed it, but can't find any signs of PhysX SDK usage, actually

Sorry, i must have copied false info somewhere without checking myself  Embarrassed

The aforementioned "Mars Game" is a commercial one.

Here is some fresh stuff:

Mirror War

UDK: Freeze-E Frosty's

UDK: 40 Stories

Tech demo Fierce3D

PhysXmj
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Stefem
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« Reply #223 on: January 03, 2011, 01:12:19 AM »

Vizerra use PhysX, only on CPU I guess, and is not yet on the project table

http://vizerra.com/
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Zogrim
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« Reply #224 on: January 04, 2011, 05:14:14 PM »

Stefem
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Vizerra use PhysX, only on CPU I guess, and is not yet on the project table

Yep, just checked. Thanks. I'll add it soon.

[Add]
Only way to find console PhysX games currently  Grin
Anyone want to visit local store, digg through covers ?
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