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Author Topic: Battleborn listed as a PhysX title?  (Read 782 times)
Hameedo
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« on: January 09, 2017, 10:13:41 am »

Why did you list it in the GPU PhysX section? AFAIK it has none!
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Zogrim
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« Reply #1 on: January 13, 2017, 01:10:15 pm »

I haven't played Battleborn myself, but:
* Game has "PhysX Effects" option in the menu
* System requirements include "NVIDIA GeForce XXX or better, PhysX support"
* I saw gameplay videos with some basic particle effects.

Of course, GPU physics is nowhere near as advanced as in, for example, Borderlands, but at the time I've considered adding Battleborn to GPU PhysX list.

Do you have a better view ?
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Hameedo
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« Reply #2 on: January 20, 2017, 03:36:26 am »

Well, I have the game, it has no accelerated PhysX, later they removed the option completely via a patch.

On another note, XCOM 2 has unofficial support for PhysX, it accelerates the performance of rendering explosions and particles. You can enable it via the ini files. Maybe consider adding it to the list like you did with Rise of the Triad.
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Zogrim
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« Reply #3 on: January 21, 2017, 11:40:30 pm »

I see.

I'll remove Battleborn from GPU titles, but won't add XCOM 2 yet either, need to check it myself
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