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 31 
 on: January 21, 2017, 09:25:12 PM 
Started by Zogrim - Last post by Zogrim
although I have request the confirmation email (through wiki button) twice I am not getting any, thus remaining without editing right  Sad:

All right, try now (no e-mail confirmation needed).

 32 
 on: January 21, 2017, 08:52:31 PM 
Started by planet1 - Last post by planet1
However, NVIDIA did that before - enabling the hybrids (by accident ?), and then disabling them again.

I am just guessing here, but with the advent of DirectX12 and its explicit multi-GPU mode, maybe nVidia must have had a good reason for a change of mind.

Otherwise the press (and AMD for certain) would have put the lockout blame on the green camp.

 33 
 on: January 21, 2017, 08:30:14 PM 
Started by Zogrim - Last post by planet1
Hello again,

although I have request the confirmation email (through wiki button) twice I am not getting any, thus remaining without editing right  Sad:




Quote
You do not have permission to edit this page, for the following reason:

The action you have requested is limited to users in the group: emailconfirmed.

You can view and copy the source of this page:

 34 
 on: January 21, 2017, 08:15:19 PM 
Started by Zogrim - Last post by planet1
Спасибо!  Grin

 35 
 on: January 21, 2017, 07:55:33 PM 
Started by Zogrim - Last post by Zogrim
unfortunately I can't register for the wiki @ http://physxinfo.com/wiki/Special:UserLogin/signup

Yep, I think I has disabled it.

I'll keep registration open for a few days.

 36 
 on: January 21, 2017, 07:47:54 PM 
Started by planet1 - Last post by Zogrim
Mhh for some reason my attachments are not shown publicly...

They should be visible now.

As for hybrids, I'll try to ask around to see if it working for others as well.

 37 
 on: January 21, 2017, 06:59:05 PM 
Started by planet1 - Last post by planet1
Hello Zogrim,

the Win10 Geforce drivers are working (without any mod, but additional monitor attached) since v372.70.

Currently I am using v376.33 on a GT730 but I am planning to upgrade to a GTX 1050Ti in the near future.

Though I do not own those games, I can confirm that the PhysX acceleration works on a fairly new tech demo called "Super Mario Flex" (featuring APEX-1.3, Flex-0.8.0 & PhysX-3.3).


Mhh for some reason my attachments are not shown publicly... http://physxinfo.com/forum/index.php?action=dlattach;topic=367.0;attach=117;image

 38 
 on: January 21, 2017, 02:38:28 PM 
Started by planet1 - Last post by Zogrim
That is very interesting indeed Smiley
However, NVIDIA did that before - enabling the hybrids (by accident ?), and then disabling them again.

What version of the NVIDIA GPU driver are you using ?
Is it working with latest GPU PhysX games, like Borderlands: The Pre Sequel or Batman: Arkham Knight ?

 39 
 on: January 21, 2017, 02:16:03 PM 
Started by planet1 - Last post by Zogrim
I don't think Crytek has integrated PhysX for any of the GPU accelerated stuff - especially since they have some GPU particles of their own.

I'm pretty sure they want to cut development costs by eventually replacing their in-house solution by middleware one, and making developer experience more consistent with Unity and UE4 engines.

 40 
 on: January 21, 2017, 02:07:26 PM 
Started by Zogrim - Last post by Zogrim
As you may noticed, I'm not updating PhysXInfo as frequently as before, so I set registration of new users on PhysXInfo forums to manual approval (which basically means no approval).

However, if you want to joint our small community, register first, than send me an e-mail - zogrim at physxinfo.com - I'll activate your account by hand

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