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Author Topic: Novodex Rocket 2.8 - Mass Physics Test  (Read 5517 times)
AquaGeneral
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« on: March 01, 2010, 12:45:33 pm »

I edited the CircularConfig.tui file inside of data/config and I was able to get this huge circular tower. In this simulation I set the solver count to 8, though I wanted to bump it up to a 100 to stabilze the stack, but I don't know how to raise or set the solver count in order to do that.

The movie was captured using Novodex Rocket's own movie capture feature. Press M twice and it will start dumping each frame to the data folder.

There are 30,001 rigidbodies.

Video
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Zogrim
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« Reply #1 on: March 01, 2010, 02:05:58 pm »

That's very cool, AguaGeneral  Cheesy
Gonna try this out personally, but could you provide some additional details for your sim ?
What CPU was used ?
Did you set multi-threading in Rocket ?
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AquaGeneral
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« Reply #2 on: March 01, 2010, 02:38:46 pm »

Sure. I should have added these to my post originally.

Unzip this into the data folder: http://dl.dropbox.com/u/900723/data.zip

It should replace a file.

My CPU is a Intel Core 2 Duo E6850 @ 3.0GHz. I actually didn't turn hyperthreading on before, I thought it was on by default. I was wondering why it wasn't really ever using more than 50% of my CPU Tongue So you could probably expect it too be two times faster.

The two lines I modified are TuiSliderRange and TuiArg. TuiArg is used to set the default value.
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