Today I saw this game announced - X-Morph: Defense
A hybrid between top-down shooter and tower defense, similar to Anomaly: Warzone.
What is interesting - pretty impressive level of destruction and overall amount of physics objects on the scene - the game will be based on PhysX SDK
, as disclosed here
(expected, as previous game from EXOR Studios was using PhysX too).
Now, if X-Morph won't be using PhysX SDK 3.4 with support for GPU Rigid Bodies on PC, I will lost all my hope in NVIDIA's developer relations, as this is the lowest hanging fruit possible