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Author Topic: X-Morph: Defense  (Read 856 times)
Zogrim
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« on: February 14, 2017, 01:40:18 pm »

Today I saw this game announced - X-Morph: Defense
A hybrid between top-down shooter and tower defense, similar to Anomaly: Warzone.

<a href="http://www.youtube.com/watch?v=wvoqAA7ZUVs" target="_blank">http://www.youtube.com/watch?v=wvoqAA7ZUVs</a>

What is interesting - pretty impressive level of destruction and overall amount of physics objects on the scene - the game will be based on PhysX SDK, as disclosed here (expected, as previous game from EXOR Studios was using PhysX too).

Now, if X-Morph won't be using PhysX SDK 3.4 with support for GPU Rigid Bodies on PC, I will lost all my hope in NVIDIA's developer relations, as this is the lowest hanging fruit possible  Tongue
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« Reply #1 on: February 14, 2017, 10:23:45 pm »

Now there is some nice looking debris  Wink - the Starcraft fan(atic)s will surely appreciate this title.
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