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Author Topic: PhysX 3.2.4.1  (Read 4134 times)
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« on: April 11, 2013, 11:43:26 pm »

I've got a game using PhysX 3.2.4.1, but after looking around in the internet, I could not find any information about this version.
Does anyone has information about it or has a download link to the SDK ?

The game is WarZ by the way and since yesterday's update it's using PhysX SDK 3.2.4.1, I'm looking for it too.

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Zogrim
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« Reply #1 on: April 12, 2013, 12:40:47 am »

Afaik, there is no public download for SDK 3.2.4 yet, but.. I can provide its Release Notes

  • General
    • Fixed a bug which caused actors to return wrong world bounds if the bounds minimum was above 10000 on any axis.
  • Scene Queries
    • Added PxScene::forceDynamicTreeRebuild() function to immediately rebuild the scene query structures.
  • Character controller
    • PxCCTFilterCallback has been added, to make CCT-vs-CCT filtering more flexible.

That is all. Seems like a very minor and very specific bug-fixing release.

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Ohh.. so you need it to create hacks. No respect for that Undecided
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