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Author Topic: GPU accelerated Havok showcased during PlayStation 4 announcement  (Read 15863 times)
Zogrim
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« on: February 21, 2013, 09:59:43 am »

A next-generation Sony PlayStation 4 gaming console for announced today at PlayStation Meeting press-conference.

Tho showcase the computational capabilities of PS4, GPU accelerated physics demo was demonstrated, running on Havok engine and containing 1 000 000 particles, colliding against static level geometry.

<a href="http://www.youtube.com/watch?v=QnKNliV7gwU" target="_blank">http://www.youtube.com/watch?v=QnKNliV7gwU</a>

PlayStation 4 will be packed with 8-core x86 CPU (AMD Jaguar type), "next-generation" AMD GPU with 1.84 TFLOPS of computational performance and 8 Gb of unified, fast GDDR5 memory.
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Vojtech
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« Reply #1 on: February 21, 2013, 07:03:47 pm »

I'm wondering if those blue "objects" are particles or rigid body meshes? Of course they are not interacting between each other, but it looks to me like they are rolling. Is there some similar physx test? Maybe the collapsing bridge in super sledge demo?
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Zogrim
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« Reply #2 on: February 21, 2013, 08:27:31 pm »

Those are certanly looking as mesh particles to me, they usually have "fake" rotation based on velocity and movement direction of the underlying particle.

Maybe the collapsing bridge in super sledge demo?
Yeah, SuperSonic Sled had the same almost three years ago
http://youtu.be/So8-emUeh38?t=48s

Upd: confirmed here
"This demo shows a million particle real-time physics simulation running on the GPU of the Playstation 4"
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