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Author Topic: Physx 3.2.2 SDK Cloth  (Read 4740 times)
Tom
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« on: February 20, 2013, 10:52:12 am »

I want to create a leaf and simulate leaf motion by Physx 3.2.2. I try to use ConvexMesh to create a leaf firstly, but the number of vertex is more than 256, so I try to use PxCloth to create leaf. I want to make leaf is stiff, but it is too soft and is crumpled when I move leaf. If I want to create a stiff leaf, What can I do?
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Zogrim
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« Reply #1 on: February 20, 2013, 12:46:17 pm »

You might probably want to reduce the number of cloth vertices for the leaf - the more detalized the cloth is, the more "silk-like" it behaves.
Also, I believe, there should be parameters like bending resistance to tweak.
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Tom
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« Reply #2 on: February 20, 2013, 01:55:39 pm »

You might probably want to reduce the number of cloth vertices for the leaf - the more detalized the cloth is, the more "silk-like" it behaves.
Also, I believe, there should be parameters like bending resistance to tweak.

I try to reduce the number of leaf vertices until it just includes 8-13 vertices I can get a good effect. but leaf shape will become monotonous. If I want to implement some deformation to leaf, it will be troublesome.
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