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Author Topic: Bodycount - possibly NVIDIA APEX driven  (Read 5975 times)
AquaGeneral
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« on: August 09, 2011, 04:27:50 am »

The destruction element of Bodycount seems to look very much like Mafia 2 and Breach. One example is shown here: http://youtu.be/SaFOScZDPg0?t=1m39s

I have already been wrong in assuming Homefront was NVIDIA APEX driven, but I think I may be onto something this time.

What do you guys think?
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Zogrim
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« Reply #1 on: August 09, 2011, 07:15:00 am »

It may be APEX/PhysX and may be not. I have no information about PhysX SDK usage in Bodycount, however.
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Zogrim
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« Reply #2 on: August 16, 2011, 07:36:54 pm »

Checked Xbox 360 demo - Bodycount is using their own Ego engine (like in Dirt racing games) and their own physics too.
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AquaGeneral
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« Reply #3 on: August 17, 2011, 04:20:54 am »

Nice, I'm going to try the demo soon. What was your overall impressions of the destruction?
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« Reply #4 on: August 17, 2011, 08:16:30 pm »

I've played for like 10 minutes only, but destruction is looking decent. Not like latest Red Faction, more cosmetic. Lots of explosive barrels and stuff like that.

I'll skip this game for new Deus Ex Wink
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